Select the New Material button (plus symbol).Scroll down to the bottom of the material list.For the cork material we will create a new texture material type. Creating a new material is the only option. For instance the handle of the fishing rod should be covered with cork. Often you will need a material that is not pre-made in the Library. Now assign the rest of these materials to these layers:.The parts that lie on the Handle and Metal Parts layer now render with a Chrome finish. Drag and drop the Chrome material onto the Handle and Metal Parts layer.Go to the Flamingo Materials > Metals Folder.Go to the Library Tab in the Control Panel. Open the Flamingo nXt control panel from the Flamingo nXt drop down menu in Rhino.To create a set of materials, we can use material templates that assist you in creating new materials quickly. Materials are stored directly in each model. Click the “X” button in the upper right of the render window to stop the rendering immediately and close the render window.īasic lighting is already built into nXt, so making the right materials is normally where most the setup of renderings start.Double-click the Stop Raytrace to stop the rendering immediately.Click the Stop Raytrace button to stop the rendering at the end of the current pass.You can stop the rendering in a number of ways: But you can also stop an image at any time, if you would like to change or save something. This allows you to let images that are looking good to continue to improve. In this way, an nXt rendering is never "finished" you merely decide when it is good enough to stop. Lighting (such as global illumination if enabled).Some of the effects that improve on each pass are There are many other effects that will also improve with each render pass. With each pass, the shadows will get softer as they blend together. Also, you may notice that shadows start out very sharp and linear. New models will use a white default material for all objects. A new model will include a default HDRI light set-up. nXt works differently than previous versions of Flamingo. Your image should look like the one on the right. For your first rendering of the model, click on the render button. If there is a checkmark next to Flamingo nXt 5, then it is the current render engine. To check that Flamingo nXt 5 is the current render engine, go to the Render Pulldown > Current Renderer > Flamingo nXt 5. Rhino may have multiple render engines installed. Check that Flamingo nXt is the current renderer in the render drop down menu. Unzip these files into their own folder somewhere memorable on your computer.
To download the zip file, click on the Fishing Reel.zip link. The first step is to download and unzip the tutorial files. The Tutorial covers the basic steps of rendering with nXt which include:
Image Editor with support for multiple lighting channels.Ĭontent libraries (plants, materials, HDRi).This tutorial shows how to render a standard Rhino model using nXt. Images are continually refined and improved over time. All processor cores are automatically utilized in parallel. NXt uses efficient, modern ray-casting technology to produce results as quickly as possible. Interior and exterior daylight simulations, HDR image-based lighting, and many other techniques are all handled easily, with minimal configuration requirements. Indirect lighting as well as complex reflection and refraction can be easily incorporated into the simulation. NXt produces realistic results by simulating light transport in your model. Unlike many rendering products, there are very few settings to worry about or understand.
You provide materials and lighting and press the Render button.
With nXt you don’t need to be a professional renderer to get realistic results quickly. Flamingo nXt provides a high quality in-Rhino visualization solution. Flamingo nXt allows you to easily create stunning, life-like images from your 3D models.